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Post by Haroun El-ahrairah on Jun 18, 2005 10:04:02 GMT -7
I will ready my bow and arrow but how do I know where to shoot? I will post tonight... If I have not heard anything back from you guys I'll just shoot randomly at top speed.
GM... ok, I figured out that Haroun would indeed have a missile weapon because it would be foolish for an adventurer not to have one but since he is against any sort of non-elegant weapon (actually, weapons assassins or thieves would favor) I discarded any form of throwing dagger and the like.
I came to the conclusion it would have to be a bow... I am sorry to take advantage of Waleed's advise like this. I will post a list of equipment as soon as possible.
Thanks for the advise Waleed!
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Post by Keesha on Jun 21, 2005 1:20:49 GMT -7
Round 1: FIGHT!!
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Post by Gamemaster on Jun 23, 2005 9:26:25 GMT -7
Sorry for the delay- I'm reviewing the posts now.
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Post by Keesha on Jun 23, 2005 13:51:30 GMT -7
no problemo
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Post by Gamemaster on Jun 23, 2005 17:35:33 GMT -7
I've been trying to figure out how of correct my oversight of Waleed's sidekicks, which he explicitly brought with him from the ship and I'd forgotten in my last turns. Here's what I've come up with: Waleed was able to see in the darkness somewhat so he out-paced them. They've stayed close to Ya'qub and the light source. They reach the top of the stairs as Ya'qub does and move to defend Waleed. Whew! A satisfactory resolution. oh... the captain... he joined you with Haroun... I'll have him awaiting outside on the side of the hill.
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Post by Gamemaster on Jun 23, 2005 18:20:21 GMT -7
I need everyone to give me a saving throw. It's vs an area effect spell. I've assigned a secret Target Number.
Haroun had been dominated but Keesha's fireball broke the Yak-man's concentration and he is now free to act.
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Post by Keesha on Jun 24, 2005 7:43:57 GMT -7
ha! spell casters!
Die evil scum!
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Post by Gamemaster on Jun 24, 2005 14:59:57 GMT -7
ha! spell casters! Die evil scum! Evil? Maybe they're just misunderstood...
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Post by Gamemaster on Jun 24, 2005 15:01:56 GMT -7
Well, well, well... if this intro scenario is this challenging, what treats will the "meat" of the module hold! muahhahahahha!
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Post by Gamemaster on Jun 24, 2005 15:06:08 GMT -7
oh, I'm sure that I need'nt point this out, but spellcasting is impossible while you're within the area of effect of the silence spell. While you can't know where the spell is centered, its a safe bet your opponents are not within it.
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Post by Keesha on Jun 24, 2005 17:44:22 GMT -7
funny....
at least he wont be hearing the two daggers coming right into his eyes.. one for each...
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Post by Keesha on Jun 24, 2005 17:54:27 GMT -7
Whew! A satisfactory resolution. oh... the captain... he joined you with Haroun... I'll have him awaiting outside on the side of the hill. together with Adila or is Adila with us?
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Post by Waleed Ibn Alurah on Jun 25, 2005 4:20:54 GMT -7
Was waleed able to get his whirlwind spell off on the right Yakman?
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Post by Waleed Ibn Alurah on Jun 25, 2005 4:26:44 GMT -7
Mike, since my henchies are "Hesitated", I should send you two sets of rolls for each for their TEAM UP with me against the left Yakman, right? Whichever has the less 6's from each set is the one that gets chosen right? I am not making a night roll (damn server).... I'm waiting until tomorrow morning
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Post by Gamemaster on Jun 25, 2005 7:41:48 GMT -7
Whew! A satisfactory resolution. oh... the captain... he joined you with Haroun... I'll have him awaiting outside on the side of the hill. together with Adila or is Adila with us? Didn't she stay on the boat? I'll need to check. I need to return to my custom of posting the party roster at the beginning of each turn!
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